Together with Schiphol we brainstormed about some new interactive usage for their digital screens
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Door middel van een multi-touch tafel duik je in de geschiedenis en word je aan de hand van een persoonlijk verhaal door de Slag om Arnhem genomen.Vijf personages hebben wat te vertellen en jij hebt invloed op wát er verteld wordt.
Just finished creating the bugslap game, completely build in AS3, with use of the best physics engine in town: Box2d and the Hyves API.
Check it out here
Client:
After 6 months of hard work, the new playability website is finally finished. Including technologies like PaperVision3D, GoogleAnalytics for Flash, Google Maps for flash, ton's of tweeners and some really cool home-brew classes, this is absolutely my most advanced AS3 project so far.
Beside the website, i also developed a custom-made CMS back-end using PHP and JSTweener (a Tweener port to JavaScript, which is cool, but some buggy).
The result can be found here













